Revolutionizing Vestibular Disorder Rehabilitation with Artificial Intelligence: Literature Narrative Review |
Paper ID : 1019-ISCSR3 (R1) |
Authors |
Doaa Abdel Nasser Abdel Hady *1, mohamed Elewary2, Yahia Ali3 1Head of physical therapy for the women's health department 2Student at Faculty of Physical Therapy, Deraya University, Minia, Egypt. 3Student at Faculty of Physical Therapy, Deraya University, Minia, Egypt |
Abstract |
Background: Vestibular disorders, which affect balance and spatial orientation, pose significant challenges to individuals and healthcare providers. Artificial Intelligence (AI) has emerged as a transformative tool in diagnosing, treating, and rehabilitating vestibular disorders. Objective: This study aimed to explore the role of AI technology, as virtual reality and mobile applications supported by AI, in the treatment and progress of cases of vestibular disorders Methods: The methods section outlines the PICO framework and the search strategy for relevant studies. The inclusion and exclusion criteria are clearly defined, ensuring the review's focus on recent, relevant, and human-centered studies. Using multiple databases (WOS, Scopus, PubMed, Google Scholar) enhances the comprehensiveness of the review from 2019. Results: A total of seventeen studies were found that looked into how AI technologies can help treat vestibular disorders. After searching through databases, we came across 40 articles from PubMed, 24 from Scopus, and 100 from WOS, ultimately narrowing it down to 17 based on specific criteria. The use of AI in this field, including tools like Virtual Reality (VR), chatbots, wearable devices, personalized rehab plans, and mobile apps, shows a lot of potential for vestibular rehabilitation. Among these, VR stands out as the most researched option, providing engaging, game-like exercises that help improve balance, posture, and mobility. AI-driven systems take it a step further by personalizing rehabilitation through movement data analysis, making them more effective than traditional treatments. Additionally, VR therapy offers sensory feedback, helps alleviate dizziness and anxiety, and serves as a great alternative to standard methods. Conclusion: AI could truly transform vestibular rehabilitation by enhancing how we diagnose conditions, tailor treatments, and monitor patients from afar. But it's crucial to tackle some real-world challenges—like cost, accessibility, training, and ethical issues—to make sure that AI becomes a safe, effective, and inclusive resource for treating vestibular disorders. |
Keywords |
Vestibular rehabilitation; Physical therapy; Artificial intelligence; Tele-rehabilitation, virtual reality |
Status: Abstract Accepted |